divergent melee splash. I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not have. divergent melee splash

 
I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not havedivergent melee splash  In general strikes don't get that much for gem levels, with some exceptions like lightning strike where u get 1 more proj etc

swap multistrike to kill bosses if u need or if u are doing sanctum. btw cant believe i didnt find divergent heavy strike last league, would have made a heavy strike build. 15. Divergent: Maximum 0. Edit: there was a bug that hydrosphere only went on CD if the player hits it. Ancestral call is probably good enough that you don't need melee splash for clear, which is really useful. This allows you to fit Tempest Shield. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 2 metres to Melee Strike Range. Increased Melee Splash radius by 17%. Per 1% Quality: Supported Skills deal 0. It's a massive damage multiplier and Divergent Melee splash is a 99% more multiplier. GLOVES The gloves are Triad Grip with 1 red and 3. Empowered Elements. Now with Unbound Ailments instead of melee splash I'm getting ~900k dps per Spider. But everything from kosis or omni does one shot you after wave 27 and the dmg is solid, but not that extreme good for 100ex+ investment. 18 PoBs I'm running Melee Splash for both single target and clear. 5% increased Attack Damage. Decent damage, but I get one/two shot if I get jumped, spiders go down, or do hard expeditions. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. Combined with Herald of Ice & +strike target and melee splash provides decent clear capability even if melee. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos. You lose two gem slots though because you need to run arcanist brand linked with hydrosphere to consistently overlap the sphere onto the target. Melee Splash hits ALL surrounding target, no matter how many there are. Convert Spider to Ligntning with 4Blue Triad Grip-200 Lightning Resist to boost DPS with Doryani's PrototypeDeal with Lightning Damage with Armour (80k armour with flask 50k without flask )Aegis Aurora Max block 75/75 (Glacing Blow)with OP interaction with Hydroshpere and Divergent Melee Splash DPS will be double in 1-1 boss fightThis build. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. 8 seconds. Level 20. - Amanamu's gaze update. GLOVES The gloves are Triad Grip with 1 red and 3. Then, the projectile from your own lightning bolt also hits… thus double hitting. Steelskin. I wonder if any experts can validate that swap. Melee Skills have 12 % increased Area of Effect. MLB: #54. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. Chaos Orbs. Awakaned Multistrike is for single target and bossing. Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Although spiders are supplementary to hoag, they still do damage and help with clear. It feels kinda jank though and from what I've seen you need some. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. 1. - Void Beacon jewels, flesh and flame. 1. Up to you though. You'd need the support gem Melee Splash to get it (Divergent Melee Splash in order to avoid the damage penalty). Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130%. 1 seconds (vs 3. 0. Only works with daggers, claws and one handed swords. Very powerful bug on arakaali. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. I'm using havy strike with +1 strike gloves right now, but awakened ancestral call, ancestral cry, and melee splash and I kill whole screens pretty handily. Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Your journey from Level 1 to Level 40 will be. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. ago. Trust your mind and strengthen. Trade . I wasn't playing a build that would benefit from it last league, so I never bothered to test it. Ditch defiance banner and get Herald of Purity. 15. Determination. Supported Skills deal Splash Damage to surrounding targets raw minion damage and attack speed are your best bets. for. Divergent Melee Splash reads “Supported Skills deal (-40–0)% less Damage to surrounding targets” when you socketed in The Squire which has +8% to Quality of Support Gems, it makes Divergent Melee Splash reads “Supported Skills Deal 12%(?) MORE Damage to surrounding targets. 17 - Removed Hydrosphere gem setup. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Supported Skills deal Splash Damage to surrounding targetsraw minion damage and attack speed are your best bets. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. For buff use bloodrage. Good call. So minions could hit it infinite times for double damage with divergent melee splash. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. You can already do some shenanigans with divergent melee splash. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Also you need to consider melee splash off of hydrosphere to get "full full dps". 4. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. You deal damage in a larger area when you reach. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Disclaimer: In my 3. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. PoEDB provides things come out each league, as well as items, uniques. Kitava's Feast is a decent-ish option now. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Use anomalous vile toxin instead of withering touch if you run a self wither setup. This interaction makes Divergent Melee splash the best option to use for both single target and AoE clearing, which clearly is something GGG wants to avoid. Spoiler. Awakened Elemental Damage with Attacks. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent Melee Splash is worth it when using hydrosphere. Horadric Malus can be obtained at the Barracks. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Big upgrades (but also expensive) would be a good Watcher's eye and Divergent Melee Splash (this one is huge - that's also a reason for its price). Quality 20. If you can afford the Divergent version of the game and socket it in the Squire Shield, it will actually deal more damage around your primary target, and in synergy with Hydrosphere, it will basically double your damage against Bosses. Chaos Orbs. All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills. Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. And as poison needs to ramp up before it deals good damage, the more target it can hit at the same time will increase clear by a lot instead of restarting every time it kills on target and. Divergent/ awakened melee splash - more damage. Occultist for spiders. 0c 2 6. 18 PoBs I'm running Melee Splash for both single target and clear. Last edited by cheapbunny on Feb 5, 2022,. Ive also seen people use that with divergent melee splash for a 100% more multi and skipping the need to gem swap at the boss. Divergent melee splash helps clear but I find with asenah it's not as needed. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Requires a Melee Weapon. Supported Skills have (0-57)% more Melee Splash Area of Effect. Also would like some advise on Necro vs. Swap melee splash > Multistrike for Piety boss fight Unlinked:. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Disclaimer: In my 3. 0. The issue with melee isn't (and never has been) damage, it's damage projection. Ruthless was replaced by Divergent Melee Splash. Melee attack skills that are linked to Multistrike will repeat themselves twice after the initial attack (e. 373. Kitava's Feast is a decent-ish option now. for. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. I. Divergent Melee Splash Support, Melee Splash Support. Divergent Melee Splash Support. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Awakened gives 38% less but +1 level to strike skills. She first appears to give you the Blood Crucible. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. See full list on vhpg. Hi hai! The party welcomes! You need "withering touch" instead "minion damage" for the spider-supports and 15 withers add a lot jam and damage. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. divergent is by far better. Here’s the secret. Not the best mapper by any means, but decent enough. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. Supported Skills deal Splash Damage to surrounding targetsThose Flicker links to start of. . Awakened Fire Penetration. It does not grant a bonus to your character, but to skills in sockets connected to it. With non-divergent melee splash and Hydrosphere up I should be doing about 4. It requires Level 18. Damage penalty reduced from -20% to -16%. The other and probally more major change is how you are moving, what I mean is your movement skill. Having access to full Splash on the tree and then getting additional strikes on gloves (or Ancestral Call) is huge. Divergent Melee Splash Support. You have Tribal Fury allocated and still use Melee Splash. for. Swap melee splash > Multistrike for Piety boss fight Unlinked:. You do not need any +1 additional strike targets to get this interaction to work. [PoE 3. Divergent Melee Splash Support. Name;. 5. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. For single target bosses like Sirus I’d swap melee splash with Ruthless. Level 23 Divergent melee splash is now 30% quality which is -60% less, translating to 21% more splash damage. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L . Quality 20. I started to get more 6 orbed rewards, and less 4 orbed rewards. Viper Strike Attack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)% Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Level 21. 0c fire dot aura cluser 3. Divergent: 10% increased Evasion Rating while Moving: 20: Item acquisition. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. Divergent Melee Splash Support. Divergent Melee Splash. 'Melee' (A lot of the better skills push the definition a bit!) builds that explode packs. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Also your awakened melee splash is outclassed by divergent melee splash when it comes to clearing. Well I already suspected this from personal testing but Hydrosphere+Divergent melee splash has NOT been a ~100% more damage boost for the past 2 leagues. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. •. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. 3. And yes, Divergent MS is hyper strong. Divergent Multistrike Support 20%. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. This goes hand in hand with getting at least 1 white socket on your Arakaali's via Vorici either off tft or farming it yourself. 1 to Melee Strike Range Supported Skills. I don't know if this is the best Arakaali build, but I clear a lot of sims with just one death and they're mostly my fault. Increased Duration. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. 1. Divergent melee splash is the strongest single target damage link for strike skills as long as. - Use Divergent Melee Splash vs normal Melee Splash - alternate quality solve "less damage" output - Use Anomalous Withering Touch - 20% inc skill effect duration is a huge) - so on so forth. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage and clearspeed. Anomalous. 19 Most Valuable Gems 3. Divergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . Clarity. the awakened version only has 10% increased melee damage compared to the divergent one which is. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages ". Carry on my waypoint son, there'll be peace when maps are done. Corrupted Yes. Even this isn’t enough to save melee /s. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. Divergent Bone Offering (20 / 20) Divergent Vitality (20 / 20) Divergent Tempest Shield (20 / 20) Settings. Frost Bomb. 5% increased Melee Physical Damage Supported Skills have +0. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. Supportable by either Ancestral Call Support in order to proc multiple secondary effects from the skill or Melee Splash Support to create overlapping nova's on each enemy hit by the original swing. the hydro combo should works this way: first you need +1 strike target and optimally divergent melee splash 20/20 (which has 1% less splash dmg). [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. Look to get both awakened minion damage and a divergent melee splash. Divergent Mirror Arrow PoE; Perfect Skull Recipe 6 Cube Use — Diablo 2 Resurrected; Powerful Assault PoE; The Messenger Divination Card PoE – Farming Harbinger Fragment; Summon Skitterbots PoE Ball Lightning Build 3. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. It will effectively double your DPS. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 2 days agoFantasy. Divergent melee splash 20/23 has a more damage multiplier with no downside. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. GLOVES The gloves are Triad Grip with 1 red and 3. 6k. Alternative body: Level 10 Added Fire damage is 25% phys gained as fire. g. That is self sufficient till t13 map. If there's any other way I can boost that it could get even more insane! Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. I killed Sirius, Eater of world, Searing exarch. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. Divergent Melee Splash Support 24%. Moreover, this interaction makes Divergent melee splash act as a 106% more damage multiplier for single target. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. Divergent Melee Splash Support. Dvergent splash like doubles the mapping speed. 5% increased Attack Speed. When hydrosphere is on top of the boss, boss gets hit by main hit and the splash. Buy. when you link in divergent melee splash (attacks hit the other target for only 1% less dmg), the portion that hits the hydrosphere splashes onto the boss as well for only 1% less damage than the portion that directly hit the boss. sammyjammer • 7 mo. It would be incredible for Arakali spiders, Divergent melee splash with 50+ quality that would be amazing! So yes prolly weaker than true ashes but strong as shite for niché builds. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. Get a divergent melee splash. PoE Most Valuable Gems 3. for. With Diverget melee splash they will do more aoe damage than with awakened. 06 seconds (no idea how this. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. You'll also need to do some changes to the tree. Supported Skills Repeat 3 additional times. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Supported Skills deal Splash Damage to surrounding targets. It has better numbers. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. - Put Hydrosphere on the boss for more damage. That being said, the increased crit dmg gem you lose for melee splash would have increased your golem dps by about 60% if they are in a 3% crit helmet. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. 1% increased Damage per Power Charge Supports any skill that hits enemies. it solves the things i hated about cyclone being that it auto targets and repeates with multistrike. For endgame bosses, swap Melee Splash to Multistrike for more damage. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Your gloves aren't from this world. With divergent melee splash, it is only 1%. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. My character is level 92 and saving for aegis. Defensive layers: 100% Physical damage from hits taken as elemental damage: 50% - Lightning Coil, 16% - Helmet (can be 18% with greater ichors),Divergent Melee Splash Support (20 / 20) Added Chaos Damage Support (item provided) (29) Envy (item provided) (25) Divine Blessing Support (20 / 20) Flame Dash. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 4 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills. Divergent/ awakened melee splash - more damage. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. Melee Physical Damage Support Melee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports melee attack skills. Name;. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. Business, Economics, and Finance. 2. Divergent/ or awakened Melee Splash - more damage for arakaali's. strike skills have a small aoe. This would be the full PoB changes. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. 2. Wiki wiki. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. One on your character and one on the boss (that’s the melee hit). 0c Geomancer 3. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. strike skills have a small aoe. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. Melee splash is a different beast and multiplies your AoE damage several times in a multi target situation. Awakened Minion. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. (Default allstars-set-up and gear in the clip: 5. Tree Preview. Get that minion dmg up to 5 aswell ASAP. For clear i would use minion damage and not multistrike. You need multistrike and melee splash support. Gaming. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 100. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Has anyone tried this? Posted by pipettebymouth on Mar 11, 2022, 12:57:11 PM. because a 20/20 version still has -1% less damage. Flammability. Desecrate. 3. Wiki wiki. Good call. It's super cheap and quality gives it MORE dps to secondary targets, removing the penalties of the. Supported Attacks have 25% chance to cause Bleeding. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. Portal: Domain of Timeless Conflict. One option is to exploit the Divergent Melee Splash + Hydrosphere interaction, but then you can't Cyclone on Kosis. Increased Duration. Unbound Ailments. If not . I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. Supported Skills deal Splash Damage to surrounding targets. Melee splash extends the width of your vector as you swing your melee strike. Reply MayTheMemesGuideThee •. But please make sure to switch. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Life: 1. Instead srs' small melee splash in multitarget high density content the HoA is definitive much faster clearing with the 35-40 projectiles of awakened fork and sniper's mark and it's unique range of tail. Crypto Divergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage AoE Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions. GLOVES The gloves are Triad Grip with 1 red and 3. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Whirling Blades can be created from the following recipes: AmountRuthless was replaced by Divergent Melee Splash. Awakened gem is better. Reply. 5 ex. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. The build is very squishy and get his tankiness from minion taunt and the very good clearspeed through occultist explosions. oro covers frenzy generation and good. Divergent vs Awakened melee splash support. AG + asenaths actually feels way better for clear than the Jugg Reaper setup. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Its also the single best single target damage link if you can slot hydrosphere. Changing from Divergent Melee Splash support to another good support gem will lose you somewhere around 30% of your total damage IF you have 100% uptime of Hydrosphere, which is not always the case for moving targets. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. 239. 95. There are tacklers and then there are these guys. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. I tested divergent melee splash and hydrosphere as well after seeing that thread, but having hydrosphere still doubled my ST damage I was also using +1 strike gloves, build was viper strike ReplyMultistrike Support Attack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. The awakened melee splash is about 5-7c. 0d. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash. Second feedback. 0c 2 6. Divergent Multistrike is 90% the damage of Awakened. Chaos Orbs. 👻3. Loyalty Tattoo of Kiloava. Cannot support Vaal skills, channelling skills or triggered skills. Divergent gives full damage to everything you splash to. This should be swapped out for Multistrike on Pinnacles and Ubers. I would pick haste since it helps your movement speed as well. You'll lose some damage, but it's not gonna kill the skill at all. Cost & Reservation Multiplier: 150%. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike.